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Adobe animate html5 examples
Adobe animate html5 examples





adobe animate html5 examples
  1. Adobe animate html5 examples how to#
  2. Adobe animate html5 examples trial#
  3. Adobe animate html5 examples series#
  4. Adobe animate html5 examples free#

It depicts a blue sky with a band of clouds near the bottom along with a stylised representation of a forest. You’ll find the final artwork for this movie-clip already exists. Soon we’ll add additional layers and artwork to this movie-clip using the rough sketch as a reference.įind the movie-clip named Background within the library and double-click on it. You’ll find a layer named Reference that contains a rough line sketch of a pipe. Double-click on it to move to its timeline. Let’s take a look at the Lower Pipe movie-clip in more detail. Finally, the user interface elements can be found within the library’s UI folder. Two movie-clips named Lower Pipe and Pipe are used to represent the pipes and can be found in the Pipes folder. You can find the Ground Slice movie-clip within the library’s Ground folder.

Adobe animate html5 examples series#

The ground strip will be made from a series of ground slices that will be chained together. What about the other game objects? The static background is represented by a movie-clip aptly named Background which lives in the folder with the same name. For example, if you expand the Bird folder you’ll find a movie-clip also named Bird, which represents our game’s little hero. Each of these movie-clips represents one of our game objects. There’s a folder for each of our game element types (Figure 2) and within each folder is at least one movie-clip. The reference material comes in the form of rough sketches that you can draw over the top of.įigure 2. To help us do that the FLA contains some reference material. The rest we’ll create throughout the course of the next two tutorials. The artwork for the game’s background and user interface elements has already been provided within the FLA for us. A screen flash that takes place when the bird collides with a pipe or the ground.A ground strip that scrolls as the bird flies through the game world.Our Flappy Bird clone will contain the following objects: Close your current FLA document and open flappy.fla instead. Since it already contains some artwork and reference material for you we’ll work from it rather than the FLA you just created. These are the same settings that were used when the flappy.fla file was created. Your HTML5 Canvas document will be created. You can see these changes in Figure 1 above.įinally click OK to confirm your changes. Set the width and height fields to 300 and 400 respectively. Additionally, we’ll use this opportunity to set the size of our stage and also the game’s target frame rate. Since we’ll be targeting HTML5, click on the HTML5 Canvas option. From this panel you will be able to select from many document types. Open the New Document panel by selecting File | New (Option-N | Ctrl-N) from Animate CC’s dropdown menu.

Adobe animate html5 examples how to#

Creating an HTML5 Canvas Document Fileīefore we dive into the flappy.fla file that has been provided, it’s important you know how to create and set-up an HTML5 Canvas document yourself.įigure 1.

Adobe animate html5 examples free#

Feel free to use this version of the FLA as a reference at any point during the tutorial. You can find it within the repository at: start/flappy.fla.Ī version of the document containing the finished artwork that we’ll be working towards can also be found within the repository at start/flappy-artwork.fla.

Adobe animate html5 examples trial#

Download a trial version.Ī document file has been prepared for you to work from and can be downloaded from a git repository. In this tutorial series we’ll build a Flappy Bird clone by walking through Adobe Animate CC’s entire designer-developer workflow. But on top of all that, its simplicity also makes it a perfect teaching aid for anyone wanting to learn how to make their own games. It’s great fun to play, incredibly addictive, and its one-touch gameplay makes it easily accessible to everyone. A familiarity of the basic drawing tools provided by Adobe Animate CC or Flash Professionalįlappy Bird has to be one of the most memorable casual mobile experiences.

adobe animate html5 examples

  • How to create artwork suitable for export to HTML5.
  • How to create and work with an HTML5 Canvas document.
  • We’ll finish up by adding some sound to our game. In the remaining parts we’ll add interactivity and game logic using the JavaScript programming language.

    adobe animate html5 examples adobe animate html5 examples

    In the first two parts we’ll concentrate on the artwork. Over the course of this tutorial series we’ll build a simple Flappy Bird clone. Part 1: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CCĪdobe Animate CC’s powerful illustration and animation capabilities, combined with its HTML5 export target make it the perfect tool for creating rich web-based content including games.







    Adobe animate html5 examples